Enable to minify release build.
Enable to minify your java code in release configuration. Use proguard configuration file to control the process. NOTE: Minification can sometimes remove needed code and produce non-working binaries.
using UnityEditor; using UnityEditor.Build; using UnityEngine; public class MinifyReleaseExample : MonoBehaviour { [MenuItem("Build/Android Minify Release Example")] public static void MinifyRelease() { PlayerSettings.SetScriptingBackend(NamedBuildTarget.Android, ScriptingImplementation.IL2CPP); PlayerSettings.Android.targetArchitectures = AndroidArchitecture.ARM64; //Enable minify release PlayerSettings.Android.minifyRelease = true; BuildPlayerOptions options = new BuildPlayerOptions(); options.scenes = new[] { "Assets/Scenes/SampleScene.unity" }; options.locationPathName = "Builds/AndroidBuild.apk"; options.target = BuildTarget.Android; options.targetGroup = BuildTargetGroup.Android; BuildPipeline.BuildPlayer(options); } }