struct in UnityEngine.Experimental.Rendering
The rendering configuration to use when prewarming shader variants.
For information on shader loading and prewarming, including a list of different prewarming techniques, see Shader loading.
Use this with ShaderWarmup.WarmupShader and ShaderWarmup.WarmupShaderFromCollection to correctly prewarm shader variants for these graphics APIs.
Additional resources: ShaderWarmup
vdecl | The vertex data layout to use when prewarming shader variants. |