Version: 2023.2

Permission.HasUserAuthorizedPermission

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public static bool HasUserAuthorizedPermission (string permission);

参数

permission A string representing the permission to request. For permissions which Unity has not predefined, you can provide Android's in-built permission strings such as "android.permission.READ_CONTACTS". For a list of permission strings, refer to Android's documentation on Manifest.permission.

返回

bool 是否已授予所请求的权限。

描述

检查用户是否已授予对设备资源或需要授权的信息的访问权限。

using UnityEngine;
using UnityEngine.Android;

public class CheckPermissionScript : MonoBehaviour { void Start() { if (Permission.HasUserAuthorizedPermission(Permission.Microphone)) Debug.Log("Microphone permission has been granted."); } }