int The index of the current undo group.
Unity 根据当前的组索引自动对撤销操作进行分组。
按下鼠标、单击菜单项和进行其他操作时,当前的组索引会自动增加。
See Also: Undo.RevertAllDownToGroup, Undo.CollapseUndoOperations.
using UnityEditor; using UnityEngine; public class ResetPositionForSelectedGameObjectsExample : MonoBehaviour { [MenuItem("MyMenu/Reset Positions of Selected GameObjects")] static void ResetPositionForSelectedGameObjects() { Undo.SetCurrentGroupName("Zero out selected gameObjects"); int group = Undo.GetCurrentGroup(); Undo.RecordObjects(Selection.transforms, "transform selected objects"); foreach (Transform t in Selection.transforms) { t.position = Vector3.zero; } Undo.CollapseUndoOperations(group); } }