Version: 2023.1

Texture.graphicsTexture

切换到手册
public Rendering.GraphicsTexture graphicsTexture ;

描述

GraphicsTexture that represents the texture resource uploaded to the graphics device (Read Only).

This returns the current GraphicsTexture object corresponding to the Texture.

Note: When you use the Unity APIs to reinitialize the properties of a Texture object, or when a different mipmap level is streamed in, it changes the underlying GraphicsTexture object. Rather than caching the value, get Texture.graphicsTexture again to retrieve the new GraphicsTexture.