Version: 2023.1

Graphics.CreateAsyncGraphicsFence

切换到手册
public static Rendering.GraphicsFence CreateAsyncGraphicsFence (Rendering.SynchronisationStage stage= SynchronisationStage.PixelProcessing);
public static Rendering.GraphicsFence CreateAsyncGraphicsFence ();

参数

stage Which SynchronisationStage to insert the fence after.

返回

GraphicsFence 返回新的 GraphicsFence

描述

Shortcut for calling Graphics.CreateGraphicsFence with GraphicsFenceType.AsyncQueueSynchronisation as the first parameter.