启用或禁用空间化。
自定义空间音响效果将合并两耳的头部相关传输函数 (HRTF),通过过滤头部和两耳间的微延时来让监听器更好地感测声音的方向性,从而改善声音传播的真实性。Unity 通过本机音频插件系统支持将自定义空间化效果作为可选插件使用,如果存在此类插件,将在 AudioSource 上显示一个与该属性对应的“Spatialize”复选框。如果不存在此类插件(并在项目的音频设置中选中),则尝试将该属性设置为 true 将失败并显示警告。
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