Version: 2023.1
public AssetImporter assetImporter ;

描述

对资源导入器的引用。

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;

// Set the scale of all the imported models to "globalScaleModifier" // and dont generate materials for the imported objects

public class CustomImportSettings : AssetPostprocessor { float globalScaleModifier = 0.0028f;

void OnPreprocessModel() { ModelImporter importer = (ModelImporter)assetImporter; importer.globalScale = globalScaleModifier; importer.materialImportMode = ModelImporterMaterialImportMode.None; } }