当前所选构建目标的应用程序标识符。
当前受 Android、iOS、tvOS 和 macOS 支持。
**更改此设置时,仅设置当前活动平台的标识符。** 针对特定平台,使用 PlayerSettings.SetApplicationIdentifier 和 PlayerSettings.GetApplicationIdentifier 设置和检索此标识符。在运行编辑器时,可使用 EditorUserBuildSettings.SwitchActiveBuildTarget 设置活动平台,但这不适用于批量模式。如果以批量模式运行编辑器,则可通过 argument“-buildTarget platform”启动活动平台以对其进行更改。
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