Version: 2022.3

MonoBehaviour.OnMouseUpAsButton()

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描述

松开鼠标时,仅当鼠标在按下时所在的 Collider 上时,才调用 OnMouseUpAsButton。

另请参阅:OnMouseUp

// Loads the level named "SomeLevel" as a response
// to the user clicking on the object

using UnityEngine;

public class ExampleClass : MonoBehaviour { void OnMouseUpAsButton() { Application.LoadLevel("SomeLevel"); } }

在属于 Ignore Raycast 层的对象上,不调用该函数。

This function is called on Colliders and 2D Colliders marked as trigger when the following properties are set to true:

- For 3D physics: Physics.queriesHitTriggers

- For 2D physics: Physics2D.queriesHitTriggers

OnMouseUpAsButton 可以是协程,在函数中只是使用 yield 语句。 此事件将发送至附加到 Collider 的所有脚本。