启动操作系统活动指示器。
请注意,这将通知操作系统 UI 系统即将启动。 要使实际动画生效,您通常需要等到该帧结束。 因此,如果您希望在同步操作期间为活动指示器生成动画效果,请使用协同程序。
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement;
public class Example2 : MonoBehaviour { IEnumerator Load() { #if UNITY_IPHONE Handheld.SetActivityIndicatorStyle(iOS.ActivityIndicatorStyle.Gray); #elif UNITY_ANDROID Handheld.SetActivityIndicatorStyle(AndroidActivityIndicatorStyle.Small); #endif
Handheld.StartActivityIndicator(); yield return new WaitForSeconds(0); SceneManager.LoadScene("My Next Scene"); }
void OnGUI() { if (GUI.Button(new Rect(10, 10, 200, 200), "Load!")) StartCoroutine(Load()); } }
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