name | 所需图标的名称。 |
text | 悬停在图标上的工具提示。 |
从具有给定名称的 Unity 内置资源中获取 GUIContent。
EditorGUIUtility.IconContent 用于为 GUI 元素创建 GUIContent。
只会加载图标.通常情况下,将使用第一个参数获取
Assets/Editor Default Resources/Icons
中的图标。
只需要图标的名称,而不需要 png 扩展名。
\
第二个参数为悬停工具提示提供文本。此字符串
需要以竖线“**|**”字符开头以将其标记为工具提示。\
\
**注意:**目前无法悬停定位在工具提示上方。
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