callback | 获取广播启动状态的回调。 |
enableMicrophone | 广播时启用或禁用麦克风。启用麦克风让您能够在广播时加入用户解说。默认值为 false。 |
enableCamera | 广播时启用或禁用摄像机。启用摄像机让您能够在广播时加入用户影片素材。默认值为 false。要真正在广播中加入影片素材,你还需要调用 ShowCameraPreviewAt 以及放置预览视图。 |
启动新广播 调用 StartBroadcast 后,用户会看到广播提供程序选择屏幕和广播设置屏幕。完成后,广播将会开始,回调将被调用。 如果出现错误,回调也将被调用。
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Apple.ReplayKit;
public class CubController : MonoBehaviour { // ....
void OnGUI() { GUI.Box(new Rect(2 * 10, 2 * 10, 2 * 200, 4 * 90), "Broadcasting");
if (GUI.Button(new Rect(2 * 20, 2 * 40, 2 * 180, 2 * 30), "Start Broadcasting")) { ReplayKit.StartBroadcasting((bool success, string error) => Debug.Log(string.Format("Start : {0}, error : `{1}`", success, error))); } if (GUI.Button(new Rect(2 * 20, 2 * 70, 2 * 180, 2 * 30), "Stop Broadcasting")) { ReplayKit.StopBroadcasting(); }
GUI.Label(new Rect(2 * 20, 2 * 100, 2 * 180, 2 * 10), "broadcastingAPIAvailable : " + (ReplayKit.broadcastingAPIAvailable ? "true" : "false")); GUI.Label(new Rect(2 * 20, 2 * 120, 2 * 180, 2 * 10), "isBroadcasting : " + (ReplayKit.isBroadcasting ? "true" : "false")); GUI.Label(new Rect(2 * 20, 2 * 140, 2 * 180, 2 * 10), "broadcastURL : " + ReplayKit.broadcastURL); GUI.Label(new Rect(2 * 20, 2 * 160, 2 * 180, 2 * 10), "lastError : " + ReplayKit.lastError); } }
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