| center | 盒体的中心。 |
| halfExtents | The half size of the box in each dimension. |
| orientation | The rotation of the box. |
| direction | 扫射盒体的方向。 |
| distance | 投射的最大长度。 |
| queryParameters | Structure for specifying additional parameters for a batch query such as layer mask, hit triggers and hit backfaces. |
创建 BoxcastCommand。
This command is run in the default physics scene.
| physicsScene | The physics scene to run the command in. |
| center | 盒体的中心。 |
| halfExtents | The half size of the box in each dimension. |
| orientation | The rotation of the box. |
| direction | 扫射盒体的方向。 |
| distance | 投射的最大长度。 |
| queryParameters | Structure for specifying additional parameters for a batch query such as layer mask, hit triggers and hit backfaces. |
创建 BoxcastCommand。
| center | 盒体的中心。 |
| halfExtents | The half size of the box in each dimension. |
| orientation | The rotation of the box. |
| direction | 扫射盒体的方向。 |
| distance | 投射的最大长度。 |
| layerMask | 用于在投射盒体时有选择地忽略碰撞体的 LayerMask。 |
创建 BoxcastCommand。
This command is run in the default physics scene.
| physicsScene | The physics scene to run the command in. |
| center | 盒体的中心。 |
| halfExtents | The half size of the box in each dimension. |
| orientation | The rotation of the box. |
| direction | 扫射盒体的方向。 |
| distance | 投射的最大长度。 |
| layerMask | 用于在投射盒体时有选择地忽略碰撞体的 LayerMask。 |
创建 BoxcastCommand。