向上箭头键。
将此用作函数(如 Input.GetKey)的参数可检测用户按下向上箭头键的时间。 另请参阅:Input.GetKey、Input.GetKeyDown、Input.GetKeyUp。
//Attach this to a GameObject //This script tells when the up arrow key is pressed down and when it is released using UnityEngine;
public class Example : MonoBehaviour { void Update() { //Detect when the up arrow key is pressed down if (Input.GetKeyDown(KeyCode.UpArrow)) Debug.Log("Up Arrow key was pressed.");
//Detect when the up arrow key has been released if (Input.GetKeyUp(KeyCode.UpArrow)) Debug.Log("Up Arrow key was released."); } }