string[] 返回游戏杆和游戏手柄设备名称的数组。
获取与在输入管理器中配置的轴的索引对应的输入设备名称的列表。
返回的字符串来自操作系统报告的连接设备的“友好名称”。也就是说,名称不是固定的,很可能会因设备、驱动程序和操作系统本身的差异而有所不同。
这些字符串可用在输入配置屏幕中
- 这样,您可以显示更有意义的名称,例如“Logitech WingMan”,而不是显示“Joystick 1”这样的标签。
要从不同的游戏杆读取值,您需要在 Input Manager 中为要支持的游戏杆编号分配相应的轴。
该数组中游戏杆的位置对应于游戏杆编号,即该数组的位置 0 中的名称为
将数据输入到 Input Manager 中的“Joystick 1”的游戏杆,位置 1 中的名称对应于“Joystick 2”,依此类推。
注意,如果没有为某游戏杆编号连接任何设备,则数组中的这些条目可能为空白。
using UnityEngine;
public class Example : MonoBehaviour { // Prints a joystick name if movement is detected.
void Update() { // requires you to set up axes "Joy0X" - "Joy3X" and "Joy0Y" - "Joy3Y" in the Input Manager for (int i = 0; i < 4; i++) { if (Mathf.Abs(Input.GetAxis("Joy" + i + "X")) > 0.2 || Mathf.Abs(Input.GetAxis("Joy" + i + "Y")) > 0.2) { Debug.Log(Input.GetJoystickNames()[i] + " is moved"); } } } }
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.