Version: 2022.1
public float wetMix1 ;

描述

第一个合唱节拍的音量。范围从 0.0 到 1.0。默认值为 0.5。

using UnityEngine;

[RequireComponent(typeof(AudioSource))] [RequireComponent(typeof(AudioChorusFilter))] public class Example : MonoBehaviour { // Produce random mixes with the Chorus filter.

AudioChorusFilter filter;

void Start() { filter = GetComponent<AudioChorusFilter>(); }

void Update() { filter.wetMix1 = Mathf.Sin(Time.time) * 0.5f + 0.5f; filter.wetMix2 = Mathf.Cos(Time.time) * 0.5f + 0.5f; filter.wetMix3 = Random.Range(0.0f, 1.0f); } }