Unity 提供两种根据可编程渲染管线 (SRP) 预构建的渲染管线:高清渲染管线 (HDRP) 和通用渲染管线 (URP)。HDRP 和 URP 提供广泛的定制选项;但是,如果需要更多地控制渲染管线,可以基于 SRP 创建自己的自定义渲染管线。
如果要创建自己的自定义 SRP,要创建 URP 或 HDRP 的自定义版本,或者要深入了解 SRP 的工作原理,请阅读本文档。
本节包含以下页面:
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