Version: 2021.3

PassIdentifier

struct in UnityEngine.Rendering

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描述

Represents an opaque identifier of a specific Pass in a Shader.

变量

PassIndexThe index of the pass within the subshader (Read Only).
SubshaderIndexThe index of the subshader within the shader (Read Only).

运算符

operator !=Returns true if the pass identifiers are not the same. Otherwise, returns false.
operator ==Returns true if the pass identifiers are the same. Otherwise, returns false.