position | 屏幕上用于滑动条的矩形。 |
value | 滑动条显示的值。该值决定可拖动滑块的位置。 |
topValue | 滑动条顶端的值。 |
bottomValue | 滑动条底端的值。 |
slider | 用于显示拖动区域的 GUIStyle。如果省略,则使用当前 GUISkin 的 horizontalSlider 样式。 |
thumb | 用于显示可拖动滑块的 GUIStyle。如果省略,则使用当前 GUISkin 的 horizontalSliderThumb 样式。 |
float 用户设置的值。
用户可以拖动的垂直滑动条,用于在最小值和最大值之间更改某值。
// Draws a vertical slider control that goes from 10 (top) to 0 (bottom)
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public float vSliderValue = 0.0f;
void OnGUI() { vSliderValue = GUI.VerticalSlider(new Rect(25, 25, 100, 30), vSliderValue, 10.0f, 0.0f); } }
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