Version: 2021.3

GUI.EndGroup

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public static void EndGroup ();

描述

结束组。

应使用 GUI.BeginGroup 附加。

另请参阅:BeginGroup

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnGUI() { // Constrain all drawing to be within a 800x600 pixel area centered on the screen. GUI.BeginGroup(new Rect(Screen.width / 2 - 400, Screen.height / 2 - 300, 800, 600));

// Draw a box in the new coordinate space defined by the BeginGroup. // Notice how (0,0) has now been moved on-screen GUI.Box(new Rect(0, 0, 800, 600), "This box is now centered! - here you would put your main menu");

// We need to match all BeginGroup calls with an EndGroup GUI.EndGroup(); } }