允许您管理不同资源包和播放器构建之间的交叉引用和依赖关系。
如果一个资源包与其他资源包有依赖关系,那么您需要负责确保依赖的资源包通过 UnityWebRequest 类加载。
当您推送资源依赖关系时,它会在该层分享所有资源,递归推送始终会继承之前的依赖关系。
PushAssetDependencies 和 PopAssetDependencies 必须互相持平。
另请参阅:PushAssetDependencies、BuildAssetBundle。
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