用户可以做出的选择退出决策的类型。
该枚举与 EditorUtility.DisplayDialog 一起使用,它指定 Unity 向用户提供的选择退出决策的性质。它存储用户有关想选择退出多长时间的决策:仅针对当前实例,或者在当前正在使用的计算机上始终选择退出。
ForThisMachine | 选择在用户当前计算机上始终不查看对话框的决策。 |
ForThisSession | 选择在当前编辑器会话持续时间内不查看对话框的决策。 |
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