Version: 2021.1
public static Color red ;


纯红色。RGBA 为 (1, 0, 0, 1)。

返回纯红色 Color。RGBA 为 (1, 0, 0, 1)。使用它来改变或比较 GameObject 的 Color。

//Attach this script to a GameObject with a Renderer (go to Create>3D Object and select one of the first 6 options to create a GameObject with a Renderer automatically attached).
//This script changes the Color of your GameObject’s Material when your mouse hovers over it in Play Mode.

using UnityEngine;

public class Example : MonoBehaviour { Renderer m_Renderer;

void Start() { //Fetch the Renderer component of the GameObject m_Renderer = GetComponent<Renderer>(); }

//Run your mouse over the GameObject to change the Renderer's material color to red void OnMouseOver() { m_Renderer.material.color =; }

//Change the Material's Color back to white when the mouse exits the GameObject void OnMouseExit() { m_Renderer.material.color = Color.white; } }