Unity 在面向通用 Windows 平台时支持三种 CPU 架构:X86、X64 和 ARM。
有三种配置(在 Visual Studio 中选择它们):
播放器日志位于 <user>\AppData\Local\Packages\<productname>\TempState 下。另请参阅日志文件。
面向通用 Windows 平台时的要求:
在继续操作之前,需要获取 Windows 应用商店开发者许可证。有两种方式可以做到这一点:
不支持以下方面:
• 2017–05–16 页面已修订
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