重要升级说明:
如果从 Unity IAP(com.unity.purchasing + Asset Store 插件)版本 2.x 更新为版本 3.x,请完成以下操作以解决编译错误:
1. 移动 IAPProductCatalog.json 和 BillingMode.json
,从:Assets/Plugins/UnityPurchasing/Resources/
到:Assets/Resources/.
2. 移动 AppleTangle.cs 和 GooglePlayTangle.cs
从:Assets/Plugins/UnityPurchasing/generated
到:Assets/Scripts/UnityPurchasing/generated.
3. 所有其余 Asset Store 插件文件夹和文件从项目的 Assets/Plugins/UnityPurchasing 中删除。
包描述:
借助 Unity IAP,在多个应用商店中为游戏设置应用内购从未如此简单。
该包提供:
â–ª 一种免费访问所有商店的通用 API,以便您充分了解和优化自己的游戏内经济
â–ª 与 Unity Analytics 自动耦合,可根据多个平台的收入和购买数据趋势进行监控和决策
â–ª 支持 iOS、Mac、tvOS、Google Play、Windows 和 Amazon 应用商店(*).
â–ª 支持与 Unity Distribution Portal 一起使用,以与其他应用商店同步目录和交易
â–ª Apple App Store 和 Google Play 的客户端收据验证
安装此软件包后,打开 Services 窗口以启用应用内购,以使用这些功能。
Package version 3.2.3 is released for Unity Editor version 2021.1.
These package versions are available in Unity version 2021.1:
文档位置: | 状态 | 可用版本: |
---|---|---|
com.unity.purchasing@4.0 | released | 4.0.0 |
com.unity.purchasing@3.2 | released | 3.2.2, 3.2.3 |
purchasing , iap , unity
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