Version: 2020.3
public Vector2 position ;

描述

触摸在屏幕空间中的位置(像素坐标)。

Position 返回拖动时触摸触点的当前位置。如果需要触摸的原始位置,请参阅 Touch.rawPosition

屏幕或窗口的左下角坐标为 (0, 0)。屏幕或窗口的右上角坐标为 (Screen.width, Screen.height)。

// This script outputs the position of an active touch contact

// Attach this script to a GameObject // Create a Text GameObject (GameObject>UI>Text) // Attach the Text to the Text field in the Inspector window of your GameObject

using UnityEngine; using UnityEngine.UI;

public class TouchPositionExample : MonoBehaviour { public Text m_Text;

void Update() { if (Input.touchCount > 0) { Touch touch = Input.GetTouch(0);

// Update the Text on the screen depending on current position of the touch each frame m_Text.text = "Touch Position : " + touch.position; } else { m_Text.text = "No touch contacts"; } } }