获取和设置用于为每个 LOD 启用 Hue 变体效果的布尔值数组。
由于色调变化效果会增加性能成本,因此您可能只希望在距离玩家最近的 SpeedTree 资源上启用这种效果。此功能可以对一些较低的 LOD 细节级别禁用色调变化效果(在较低级别下,模型与摄像机之间的距离足够远,因此有没有这种效果的差别并不明显),从而提高性能。提供的数组长度必须与 SpeedTree 资源中的 LOD 级别数相匹配,通常在开头具有 true 值,在结尾具有 false 值。例如,如果 SpeedTree 资源具有 3 个 LOD 级别,可以传递一个 [ true, true, false ]
数组以在前两个 LOD 级别启用色调变化效果,但在第三个 LOD 级别禁用色调变化效果。
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