Version: 2020.3
public string errorString ;

描述

允许您设置向导的错误文本。

另请参阅:ScriptableWizard.OnWizardUpdate

\ ScriptableWizard 窗口上的错误字符串。

// Creates a simple Wizard window and prints an error
// string until you set the number to 5

using UnityEngine; using UnityEditor;

public class ErrorString : ScriptableWizard { public int number = 0; [MenuItem("Example/Show Error String")] static void CreateWindow() { ScriptableWizard.DisplayWizard("Error String example", typeof(ErrorString), "Close"); }

void OnWizardUpdate() { helpString = "Set The number to 5"; if (number != 5) errorString = "The number has to be set to 5!"; else errorString = ""; } }