filename | 截屏文件要保存到的路径名称。 |
superSize | 分辨率的增加倍数。 |
stereoCaptureMode | 指定启用立体渲染时要捕获的眼睛纹理。 |
在路径 filename
捕获截屏并将其作为 PNG 文件。
如果此文件已经存在,则将被覆盖。
在移动平台上,此文件名将附加到持久数据路径。请参阅 Application.persistentDataPath 以了解更多信息。
当 superSize
参数大于 1 时,将生成更大分辨率的
截屏。例如,传递 4 将使截屏比通常情况大 4x4。这适用于生成用于打印的截屏。
using UnityEngine;
// Generate a screenshot and save to disk with the name SomeLevel.png.
public class ExampleScript : MonoBehaviour { void OnMouseDown() { ScreenCapture.CaptureScreenshot("SomeLevel"); } }
在 Android 上 CaptureScreenshot 会立即返回。截屏在后台继续。几秒钟后,生成的截屏将保存在文件系统中。
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