Version: 2020.2

Texture.currentTextureMemory

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public static ulong currentTextureMemory ;

描述

The amount of memory currently being used by the non-streaming and mipmap streaming textures combined.

提供在应用 Mipmap 串流和预算时使用的内存量的快照。当加载或卸载纹理 Mipmap 时,使用的内存量趋向于 targetTextureMemory。 另请参阅:targetTextureMemory。