Version: 2020.2
public string[] fileExtensions ;

描述

List of file name extensions (not including the leading period character) that the scripted importer handles.

using UnityEngine;
using UnityEditor.AssetImporters;

[ScriptedImporter(1, new[] {"cb", "cube"})] public class CubeImporter : ScriptedImporter { public override void OnImportAsset(AssetImportContext ctx) { // ... } }