Version: 2020.2

AssetDatabase.GetAllAssetBundleNames

切换到手册
public static string[] GetAllAssetBundleNames ();

返回

string[] 资源捆绑包名称数组。

描述

返回资源数据库中所有的 AssetBundle 名称。

using UnityEditor;
using UnityEngine;

public class GetAssetBundleNames { [MenuItem("Assets/Get Asset Bundle names")] static void GetNames() { var names = AssetDatabase.GetAllAssetBundleNames(); foreach (string name in names) Debug.Log("Asset Bundle: " + name); } }