Version: 2020.1

Procedural.TextureStackBase<T0>Constructor

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public Procedural.TextureStackBase<T0> (string _name, Rendering.VirtualTexturing.Procedural.CreationParameters _creationParams, bool gpuGeneration);

参数

_name Name of this stack.
_creationParams This properties used to create this stack.
gpuGeneration Whether the data should be generated in GPU-memory or CPU-memory.

描述

Create a new ProceduralTextureStack.