向下箭头键。
将此用作函数(如 Input.GetKey)的参数可检测用户按下向下箭头键的时间。
另请参阅:Input.GetKey、Input.GetKeyDown、Input.GetKeyUp。
//Attach this to a GameObject //This script tells when the down arrow key is pressed and when it is released using UnityEngine;
public class Example : MonoBehaviour { void Update() { //Detect when the down arrow key is pressed down if (Input.GetKeyDown(KeyCode.DownArrow)) Debug.Log("Down Arrow key was pressed.");
//Detect when the down arrow key has been released if (Input.GetKeyUp(KeyCode.DownArrow)) Debug.Log("Down Arrow key was released."); } }