Version: 2020.1
public static void StartDrag (string title);

描述

开始拖动操作。

在当前拖动对象状态下启动拖动操作。使用 paths 和/或 objectReferences 设置 拖动状态。

另请参阅:PrepareStartDragpathsobjectReferences

using UnityEngine;
using UnityEditor;

public class Example : MonoBehaviour { void OnGUI() { if (Event.current.type == EventType.MouseDrag) { // Clear out drag data DragAndDrop.PrepareStartDrag();

// Set up what we want to drag DragAndDrop.paths[0] = "/Users/joe/myPath.txt";

// Start the actual drag DragAndDrop.StartDrag("Dragging title");

// Make sure no one uses the event after us Event.current.Use(); } } }