Any package that appears under your project’s Packages
folder is embedded in that project. Typically, when you create a new package, you embed it in your project while you are developing it. When it is ready to be shared with other users and tested in other projects, you can publish it to a scoped package registry.
您可以按照创建自定义包的说明,通过在 Packages
文件夹下的文件夹内创建包内容来嵌入一个新的包。还可以通过 Package Manager 脚本 API 嵌入现有的包。有关更多信息,请参阅在项目中嵌入包。
Embedded packages do not appear in the project manifest as a dependency; however, if you embedded a version of an installed package using the Client.Embed method, your project manifest still lists the dependency on the original installed version. In that case, the package on disk takes priority over the version of the package listed as a dependency, so it does not need to be removed from the project manifest. For example, if the project manifest specifies a dependency on version 1.3.1 of the com.unity.example
package but the project also has an embedded package with that name, the Package Manager uses the embedded package, regardless of its apparent version, instead of downloading version 1.3.1 from the registry.
It is your responsibility to track the content of your embedded packages, and any changes you make to it. If your Unity project is under source control, add packages embedded in that project to the same source control.
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