public static int loadedSceneCount ;

描述

已加载的场景的数量。

返回编辑器中已加载的场景的当前数量。

using UnityEditor;
using UnityEditor.SceneManagement;

public class Example { // adds a custom menu item which displays the number of open Scenes in a Dialogue Box [MenuItem("SceneExample/Number Of Scenes")] public static void NumberOfScenes() { EditorUtility.DisplayDialog("Number of loaded Scenes:", EditorSceneManager.loadedSceneCount.ToString(), "Ok"); } }