public static void PrepareStartDrag ();

描述

清除拖放数据。

清除存储在拖放对象中的所有内容并做好准备,以便向其执行写入操作来启动拖动操作。

另请参阅:StartDragpathsobjectReferences

using UnityEngine;
using UnityEditor;

public class Example : MonoBehaviour { void OnGUI() { if (Event.current.type == EventType.MouseDrag) { // Clear out drag data DragAndDrop.PrepareStartDrag();

// Set up what we want to drag DragAndDrop.paths[0] = "/Users/joe/myPath.txt";

// Start the actual drag DragAndDrop.StartDrag("Dragging title");

// Make sure no one uses the event after us Event.current.Use(); } } }