已收到 OnPointerDown
的 GameObject。
pointerPress 返回已经按下的 GameObject。仅当松开时才有效。
using UnityEngine; using System.Collections; using UnityEngine.EventSystems;
// pointerPress example. // Note that an image was added to a Canvas->Image. This Image has the // following script added. OnPointerUp is called when the texture is // clicked and released.
public class ExampleScript : MonoBehaviour, IPointerUpHandler { // The mouse was released from the GameObject. public void OnPointerUp(PointerEventData eventData) { Debug.Log("Up: " + eventData.pointerPress); } }