Experimental: this API is experimental and might be changed or removed in the future.

GeometryChangedEvent

class in UnityEngine.Experimental.UIElements

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继承自:Experimental.UIElements.EventBase_1

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描述

Event sent after layout calculations, when the position or the dimension of an element changes. This event cannot be cancelled, it does not trickle down, and it does not bubble up.

变量

newRect元素的新尺寸。
oldRect元素的旧尺寸。

构造函数

GeometryChangedEvent构造函数。

受保护的函数

InitResets the event values to their initial values.

静态函数

GetPooledGets an event from the event pool and initializes the event with the specified values. Use this method instead of instancing new events. Use Dispose() to release events back to the event pool.

继承的成员

变量

bubblesWhether this event type bubbles up in the event propagation path.
currentTarget事件的当前目标。当前路径是传播路径中目前正在为其执行事件处理程序的元素。
dispatchWhether the event is being dispatched to a visual element. An event cannot be redispatched while it being dispatched. If you need to recursively dispatch an event, it is recommended that you use a copy of the event.
flags事件的标志。
imguiEventThe IMGUIEvent at the source of this event. The source can be null since not all events are generated by IMGUI.
isDefaultPrevented如果不应为此事件执行默认操作,则返回 true。
isImmediatePropagationStoppedWhether StopImmediatePropagation() was called for this event.
isPropagationStoppedWhether StopPropagation() was called for this event.
originalMousePositionThe original mouse position of the IMGUI event, before it is transformed to the current target local coordinates.
pooledWhether the event is allocated from a pool of events.
propagationPhase当前传播阶段。
targetThe target visual element that received this event. Unlike currentTarget, this target does not change when the event is sent to other elements along the propagation path.
timestampThe time when the event was created.
tricklesDownWhether this event is sent down the event propagation path during the TrickleDown phase.

公共函数

DisposeIDisposable 实现。
GetEventTypeIdRetrieves the type id for this event instance.
PreventDefaultWhether the default actions are prevented from being executed for this event.
StopImmediatePropagationImmediately stops the propagation of the event. The event is not sent to other elements along the propagation path. This method prevents other event handlers from executing on the current target.
StopPropagationStops propagating this event. The event is not sent to other elements along the propagation path. This method does not prevent other event handlers from executing on the current target.
DisposeIDispose 实现。
GetEventTypeIdRetrieves the type id for this event instance.

静态函数

RegisterEventTypeRegisters an event class to the event type system.
GetPooledGets an event from the event pool. Use this function instead of creating new events. Events obtained from this method should be released back to the pool using Dispose().
TypeIdGets the type id for the event class.