type | 要查找的对象类型。 |
Object 返回与指定类型匹配的对象。如果没有任何匹配该类型的对象,则返回 null。
返回第一个类型为 type
的已加载的激活对象。
::ref::.FindObjectOfType 不返回任何资源(网格、纹理、预制件等)或非激活对象。该函数用于查找 GameObject。它不返回设置了 HideFlags.DontSave 的 Object。
该方法调用 Object.FindObjectOfType 并返回与该类型匹配的对象;如果没有任何匹配该类型的对象,则返回 null。
请注意,该函数的运行速度非常缓慢。不建议对每一帧都使用该函数。
在大多数情况下,您可以改为使用单例模式。
另请参阅:Object.FindObjectsOfType。
using UnityEngine; using System.Collections;
// Search for any object of Type GUITexture, // if found print its name, else print a message // that says that it was not found. public class ExampleClass : MonoBehaviour { void Start() { GUITexture texture = (GUITexture)FindObjectOfType(typeof(GUITexture)); if (texture) Debug.Log("GUITexture object found: " + texture.name); else Debug.Log("No GUITexture object could be found"); } }
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