Experimental: this API is experimental and might be changed or removed in the future.

SpriteEditorExtension

class in UnityEditor.Experimental.U2D

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描述

只能在编辑器中访问的 Sprite 扩展方法。

静态函数

GetSpriteID获取精灵的 GUID。
SetSpriteID设置 Sprite 的全局唯一标识符(GUID)以便以后轻松识别。

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