public float fillAmount ;

描述

Image.type 设置为 Image.Type.Filled 时显示的图像数量。

范围为 0-1,0 为不显示任何内容,1 为显示整个图像。

using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.

public class Cooldown : MonoBehaviour { public Image cooldown; public bool coolingDown; public float waitTime = 30.0f;

// Update is called once per frame void Update() { if (coolingDown == true) { //Reduce fill amount over 30 seconds cooldown.fillAmount -= 1.0f / waitTime * Time.deltaTime; } } }