public static int IntSlider (Rect position, int value, int leftValue, int rightValue);
public static int IntSlider (Rect position, string label, int value, int leftValue, int rightValue);
public static int IntSlider (Rect position, GUIContent label, int value, int leftValue, int rightValue);

参数

position屏幕上用于滑动条的矩形。
label(可选)滑动条前的标签。
value滑动条显示的值。该值决定可拖动滑块的位置。
leftValue滑动条左端的值。
rightValue滑动条右端的值。

返回

int 用户设置的值。

描述

创建一个滑动条,用户可以进行拖动以在最小值和最大值之间更改整数值。


Int Slider in an Editor Window.

// Simple editor script that lets you clone your object in a grid

class EditorGUIIntSlider extends EditorWindow { var cloneTimesX : int = 1; var cloneTimesY : int = 1; var cloneTimesZ : int = 1; var spacing : int = 2;

@MenuItem("Examples/Editor GUI int slider usage") static function Init() { var window = GetWindow(EditorGUIIntSlider); window.position = Rect(0,0,150, 95); window.Show(); }

function OnGUI() { cloneTimesX = EditorGUI.IntSlider(Rect(0,0,position.width, 20), cloneTimesX, 1, 10); cloneTimesY = EditorGUI.IntSlider(Rect(0,25,position.width, 20), cloneTimesY, 1, 10); cloneTimesZ = EditorGUI.IntSlider(Rect(0,50,position.width, 20), cloneTimesZ, 1, 10);

if(GUI.Button(Rect(0,75,position.width,15),"Make Grid!")) CloneSelected(); }

function CloneSelected() { if(!Selection.activeGameObject) { Debug.LogError("Select a GameObject first"); return; } for(var i = 0; i < cloneTimesX; i++) for(var j = 0; j < cloneTimesY; j++) for(var k = 0; k < cloneTimesZ; k++) Instantiate(Selection.activeGameObject, Vector3(i,j,k)*spacing, Selection.activeGameObject.transform.rotation); }

}

public static void IntSlider (Rect position, SerializedProperty property, int leftValue, int rightValue);
public static void IntSlider (Rect position, SerializedProperty property, int leftValue, int rightValue, string label);
public static void IntSlider (Rect position, SerializedProperty property, int leftValue, int rightValue, GUIContent label);

参数

position屏幕上用于滑动条的矩形。
label(可选)滑动条前的标签。
property滑动条显示的值。该值决定可拖动滑块的位置。
leftValue滑动条左端的值。
rightValue滑动条右端的值。

描述

创建一个滑动条,用户可以进行拖动以在最小值和最大值之间更改值。