Version: 2017.3

PlayableOutputExtensions

class in UnityEngine.Playables

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描述

适用于实现 IPlayableOutput 的所有类型的扩展。

扩展方法属于静态方法,可以像调用扩展类型上的实例方法那样调用它们。

using UnityEngine;
using UnityEngine.Playables;

public class ExamplePlayableBehaviour : PlayableBehaviour { void Start() { PlayableGraph graph = PlayableGraph.Create(); ScriptPlayableOutput scriptOutput = ScriptPlayableOutput.Create(graph, "MyOutput");

// Calling method PlayableExtensions.SetWeight on ScriptPlayableOutput as if it was an instance method. scriptOutput.SetWeight(10);

// The line above is the same as calling directly PlayableExtensions.SetDuration, but it is more compact and readable. PlayableOutputExtensions.SetWeight(scriptOutput, 10); } }