Version: 2017.3
public static bool isConverged ;

描述

预计算的实时全局光照输出是否融合?

The GI system will process updates to lighting and update the realtime GI lightmaps. Updates can be triggered by scene load, animating lights and material changes. Can for instance be used to show a loading screen while lighting is still converging and remove the loading screen once lighing is fully converged.