Version: 2017.1

SceneManager.GetSceneByPath

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public static SceneManagement.Scene GetSceneByPath (string scenePath);

参数

scenePath 场景的路径。应为项目文件夹的相对路径。例如:"Assets/MyScenes/MyScene.unity"。

返回

Scene A reference to the scene, if valid. If not, an invalid scene is returned.

描述

Searches all scenes added to the SceneManager for a scene that has the given asset path.