Version: 2017.1




other 该碰撞中涉及的其他 Collider。


Collider other 事件进入该触发器时调用 OnTriggerEnter。

This message is sent to the trigger collider and the rigidbody (or the collider if there is no rigidbody) that touches the trigger. Notes: Trigger events are only sent if one of the colliders also has a rigidbody attached. Trigger events will be sent to disabled MonoBehaviours, to allow enabling Behaviours in response to collisions.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnTriggerEnter(Collider other) { Destroy(other.gameObject); } }

OnTriggerEnter 可以作为协同程序使用 - 在函数中使用 yield 语句即可。