Version: 2017.1


OnMouseDown is called when the user has pressed the mouse button while over the GUIElement or Collider.

该事件将发送到 ColliderGUIElement 的所有脚本。

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnMouseDown() { Application.LoadLevel("SomeLevel"); } }

在属于 Ignore Raycast 层的对象上,不调用该函数。

This function is called on Colliders marked as Trigger if and only if Physics.queriesHitTriggers is true.

OnMouseDown can be a co-routine.

This event is sent to all scripts attached to the Collider or GUIElement.